/*
 *  bitmapinfo.h
 *  [0-9] [-] [ ] [:] bitmap data, use freetype2 lib
 *
 *
 */


typedef struct bitmapinfo
{
	uint32_t width;
	uint8_t *pdata;
} bitmapinfo_t;


/*
 *
 *  font size 32x32
 *  height(33) = ascender(28) - descender(-4)
 *
 */

const int gBitmapHight = 33;
const int gBitmapWidthMax = 32;

/* 0 */
static uint8_t num0[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  1,255,255,255,255,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,  1,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  0,  1,255,255,255,  1,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,255,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  1,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 1 */
static uint8_t num1[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,255,255,255,255,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 2 */
static uint8_t num2[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,  0,  0,
	  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,  1,  0,
	  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,  1,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,  1,255,255,  1,  0,
	  0,  1,255,255,  1,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 3 */
static uint8_t num3[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,255,255,255,255,255,255,255,  1,  0,  0,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  1,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 4 */
static uint8_t num4[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  1,255,255,255,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  1,255,255,  1,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,  1,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,  1,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,255,  1,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  1,255,255,  1,  1,  1,  1,  1,  1,255,255,255,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,255,255,255,255,255,255,255,255,  1,
	  0,  1,  1,  1,  1,  1,  1,  1,  1,255,255,255,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,255,255,255,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 5 */
static uint8_t num5[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  1,255,255,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,255,255,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  1,255,255,255,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  0,  1,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,  1,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  1,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 6 */
static uint8_t num6[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  0,  1,255,255,255,  1,  1,  1,  1,  1,255,255,  1,  0,
	  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,  1,  0,
	  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,255,255,255,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,  1,  1,  1,  1,  1,255,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,
	  0,  0,  1,255,255,255,255,  1,  1,  1,  1,255,255,255,255,  1,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 7 */
static uint8_t num7[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,  1,  1,  1,  1,  1,255,255,  1,  0,
	  0,  1,255,255,255,  1,  1,  0,  0,  0,  1,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  0,  1,255,  1,  0,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,255,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  1,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,  1,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 8 */
static uint8_t num8[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  1,255,255,255,255,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,255,  1,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,  1,  1,  1,  1,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,255,255,  1,255,255,255,255,255,255,  1,  0,  0,
	  1,255,255,255,255,  1,  0,  1,  1,255,255,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,255,  1,  1,  1,  1,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 9 */
static uint8_t num9[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	  0,  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,
	  1,255,255,255,255,  1,  1,  1,  1,  1,255,255,255,  1,  0,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  1,255,255,255,  1,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,
	  1,255,255,255,255,  1,  1,  1,  1,255,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,255,255,255,255,  1,255,255,255,  1,  0,
	  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,
	  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,255,255,255,  1,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,
	  0,  1,255,255,255,  1,  1,  1,255,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,255,  1,  0,  0,  0,  0,
	  0,  1,255,255,255,255,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* - */
static uint8_t minus[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,255,255,255,255,255,255,255,255,  1,
	  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/*   */
static uint8_t blank[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* : */
static uint8_t colon[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,255,255,255,255,  1,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 0 */
static uint8_t num0_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 1 */
static uint8_t num1_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 2 */
static uint8_t num2_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 3 */
static uint8_t num3_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 4 */
static uint8_t num4_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 5 */
static uint8_t num5_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 6 */
static uint8_t num6_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 7 */
static uint8_t num7_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 8 */
static uint8_t num8_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 9 */
static uint8_t num9_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* - */
static uint8_t minus_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	0,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};

/* : */
static uint8_t colon_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  1,  1,  1,  1,  1,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
};



bitmapinfo_t gBitmap[13] = {
	{
		.width = 16,
		.pdata = num0,
	},
	{
		.width = 16,
		.pdata = num1,
	},
	{
		.width = 16,
		.pdata = num2,
	},
	{
		.width = 16,
		.pdata = num3,
	},
	{
		.width = 16,
		.pdata = num4,
	},
	{
		.width = 16,
		.pdata = num5,
	},
	{
		.width = 16,
		.pdata = num6,
	},
	{
		.width = 16,
		.pdata = num7,
	},
	{
		.width = 16,
		.pdata = num8,
	},
	{
		.width = 16,
		.pdata = num9,
	},
	{
		.width = 16,
		.pdata = minus,
	},
	{
		.width = 16,
		.pdata = blank,
	},
	{
		.width = 16,
		.pdata = colon,
	},
};

bitmapinfo_t gBitmap_black[13] = {
	{
		.width = 16,
		.pdata = num0_black,
	},
	{
		.width = 16,
		.pdata = num1_black,
	},
	{
		.width = 16,
		.pdata = num2_black,
	},
	{
		.width = 16,
		.pdata = num3_black,
	},
	{
		.width = 16,
		.pdata = num4_black,
	},
	{
		.width = 16,
		.pdata = num5_black,
	},
	{
		.width = 16,
		.pdata = num6_black,
	},
	{
		.width = 16,
		.pdata = num7_black,
	},
	{
		.width = 16,
		.pdata = num8_black,
	},
	{
		.width = 16,
		.pdata = num9_black,
	},
	{
		.width = 16,
		.pdata = minus_black,
	},
	{
		.width = 16,
		.pdata = blank,
	},
	{
		.width = 16,
		.pdata = colon_black,
	},
};

/*
 *
 *  font size 16x16
 *  height(18) = ascender(14) - descender(-3)
 *
 */

const int gBitmapHight_sec = 18;
const int gBitmapWidthMax_sec = 16;

/* 0 */
static uint8_t num0_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  1,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 1 */
static uint8_t num1_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  0,  0,  0,  0,
	  1,255,255,255,  1,  0,  0,  0,
	  1,255,255,255,  1,  0,  0,  0,
	  0,  1,255,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  1,  1,255,  1,  1,  0,  0,
	  1,255,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,  1,  0,
	  0,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 2 */
static uint8_t num2_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,  1,  1,  1,255,255,  1,
	  1,255,  1,  0,  1,255,255,  1,
	  0,  1,  0,  0,  1,255,255,  1,
	  0,  0,  0,  1,255,255,255,  1,
	  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,  1,  1,  0,
	  1,255,255,255,  1,  1,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 3 */
static uint8_t num3_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,  1,  1,  1,255,255,  1,
	  0,  1,  1,255,255,255,255,  1,
	  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,255,  1,
	  0,  0,  0,  1,  1,255,255,  1,
	  0,  1,  0,  0,  1,255,255,  1,
	  1,255,  1,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,  1,  0,
	  0,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 4 */
static uint8_t num4_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  1,  0,  0,
	  0,  0,  0,  0,  1,255,  1,  0,
	  0,  0,  0,  1,255,255,  1,  0,
	  0,  0,  1,255,255,255,  1,  0,
	  0,  0,  1,255,255,255,  1,  0,
	  0,  1,255,255,255,255,  1,  0,
	  0,  1,255,255,255,255,  1,  0,
	  1,255,255,  1,255,255,  1,  0,
	255,255,  1,  1,255,255,  1,  1,
	255,255,255,255,255,255,255,255,
	  1,  1,  1,  1,255,255,  1,  1,
	  0,  0,  0,  1,255,255,  1,  1,
	  0,  0,  1,255,255,255,255,255,
	  0,  0,  0,  1,  1,  1,  1,  1,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 5 */
static uint8_t num5_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,  1,  1,  1,  1,  1,  0,
	  1,255,  1,  0,  0,  0,  0,  0,
	  1,255,  1,  1,  1,  1,  0,  0,
	  1,255,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  0,  1,  1,  1,  1,255,255,  1,
	  0,  1,  0,  0,  1,255,255,  1,
	  1,255,  1,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,  1,  0,
	  0,  1,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 6 */
static uint8_t num6_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  1,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,  1,  0,
	  1,255,255,  1,  1,  1,  0,  0,
	  1,255,255,  1,  1,  1,  0,  0,
	  1,255,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 7 */
static uint8_t num7_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,  1,255,255,  1,
	  1,255,  1,  1,  1,255,255,  1,
	  0,  1,  0,  1,255,255,  1,  0,
	  0,  0,  0,  1,255,255,  1,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  1,255,  1,  0,  0,  0,
	  0,  0,  0,  1,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 8 */
static uint8_t num8_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,
	  1,255,255,  1,255,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,  1,  1,  1,  1,  1,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* 9 */
static uint8_t num9_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  1,255,255,255,255,  1,  0,
	  1,255,255,255,255,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,  1,  1,255,255,  1,
	  1,255,255,255,255,255,255,  1,
	  0,  1,255,255,255,255,255,  1,
	  0,  0,  1,  1,  1,255,255,  1,
	  0,  0,  1,  1,  1,255,255,  1,
	  0,  1,255,255,255,255,255,  1,
	  0,  1,255,255,255,255,  1,  0,
	  0,  0,  1,  1,  1,  1,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* - */
static uint8_t minus_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  1,  1,  1,  1,  1,  1,  1,
	  1,255,255,255,255,255,255,255,
	  0,  1,  1,  1,  1,  1,  1,  1,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/*   */
static uint8_t blank_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};

/* : */
static uint8_t colon_sec[] = {
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,  1,  0,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  0,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  1,  1,  0,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  1,255,255,  1,  0,  0,
	  0,  0,  0,  1,  1,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
	  0,  0,  0,  0,  0,  0,  0,  0,
};


/* 0 */
static uint8_t num0_sec_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/* 1 */
static uint8_t num1_sec_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  0,  0,  0,  0,
	0,  1,  1,  1,  0,  0,  0,  0,
	0,  0,  1,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/* 2 */
static uint8_t num2_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  0,  0,  0,
	0,  1,  1,  1,  0,  0,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*3*/
static uint8_t num3_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  1,  0,
	0,  0,  0,  1,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*4*/
static uint8_t num4_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  1,  0,  0,
	0,  0,  0,  0,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  0,  1,  1,  0,  0,
	1,  1,  0,  0,  1,  1,  0,  0,
	1,  1,  1,  1,  1,  1,  1,  1,
	0,  0,  0,  0,  1,  1,  0,  0,
	0,  0,  0,  0,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  1,  1,  1,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*5*/
static uint8_t num5_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  0,  0,  0,  0,  0,  0,
	0,  1,  0,  0,  0,  0,  0,  0,
	0,  1,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*6*/
static uint8_t num6_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  0,  0,  0,  0,  0,
	0,  1,  1,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*7*/
static uint8_t num7_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  0,  1,  1,  0,
	0,  1,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  1,  1,  0,  0,
	0,  0,  0,  0,  1,  1,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  1,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*8*/
static uint8_t num8_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  0,  1,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/*9*/
static uint8_t num9_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  0,  0,  1,  1,  0,
	0,  1,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  0,  0,  0,  0,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  1,  0,
	0,  0,  1,  1,  1,  1,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/* - */
static uint8_t minus_sec_black[]={
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  1,  1,  1,  1,  1,  1,  1,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

/* : */
static uint8_t colon_sec_black[] = {
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  1,  1,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
	0,  0,  0,  0,  0,  0,  0,  0,
};

bitmapinfo_t gBitmap_sec[13] = {
	{
		.width = 8,
		.pdata = num0_sec,
	},
	{
		.width = 8,
		.pdata = num1_sec,
	},
	{
		.width = 8,
		.pdata = num2_sec,
	},
	{
		.width = 8,
		.pdata = num3_sec,
	},
	{
		.width = 8,
		.pdata = num4_sec,
	},
	{
		.width = 8,
		.pdata = num5_sec,
	},
	{
		.width = 8,
		.pdata = num6_sec,
	},
	{
		.width = 8,
		.pdata = num7_sec,
	},
	{
		.width = 8,
		.pdata = num8_sec,
	},
	{
		.width = 8,
		.pdata = num9_sec,
	},
	{
		.width = 8,
		.pdata = minus_sec,
	},
	{
		.width = 8,
		.pdata = blank_sec,
	},
	{
		.width = 8,
		.pdata = colon_sec,
	},
};

bitmapinfo_t gBitmap_sec_black[13] = {
	{
		.width = 8,
		.pdata = num0_sec_black,
	},
	{
		.width = 8,
		.pdata = num1_sec_black,
	},
	{
		.width = 8,
		.pdata = num2_sec_black,
	},
	{
		.width = 8,
		.pdata = num3_sec_black,
	},
	{
		.width = 8,
		.pdata = num4_sec_black,
	},
	{
		.width = 8,
		.pdata = num5_sec_black,
	},
	{
		.width = 8,
		.pdata = num6_sec_black,
	},
	{
		.width = 8,
		.pdata = num7_sec_black,
	},
	{
		.width = 8,
		.pdata = num8_sec_black,
	},
	{
		.width = 8,
		.pdata = num9_sec_black,
	},
	{
		.width = 8,
		.pdata = minus_sec_black,
	},
	{
		.width = 8,
		.pdata = blank_sec,
	},
	{
		.width = 8,
		.pdata = colon_sec_black,
	},
};
